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this is a page for our timeline to get written on...
teamakaillumephiltim
sunday decide on game concept, write up timeline for contest some mock art, play testing create playable concept game work on concept game help with idea generation and play testing of concept;
monday work up game in more detail - game idea should be fleshed out enough so that requirements for gfx, sound, can be written up.
tuesday work!!
wednesday build levels
thursday integrate finished music and finished graphics
friday loads of play testing; "final touches" like title screen, etc. make sure levels (or whatever) feel right and transition nicely
saturday final bug fixing, etc; packaging; release
Galcon   Watermelons   Dynamite   The Hairy Chestival
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